Action Analysis and Locomotion
48 hours + Blended
One Semester or equivalent
Hawthorn
Available to incoming Study Abroad and Exchange students
Overview
This unit improves students’ understanding of the principles of animation through the study and analysis of motion, dynamics and anatomy. Drawing and animation activities will develop foundational knowledge of motion, and the production skills needed to convey believability in the animation of human, animal and fantastical characters.
Requisites
Unit learning outcomes
Students who successfully complete this unit will be able to:
- Identify the laws of motion and their impact upon movement
- Source and analyse reference material to better inform animated outcomes
- Demonstrate rudimentary knowledge of human and animal anatomy and locomotion
- Apply observational and analytical skills to the recording and crafting of believable movement
Teaching methods
Hawthorn
| Type | Hours per week | Number of weeks | Total (number of hours) |
|---|---|---|---|
| On-campus Studio | 2.00 | 12 weeks | 24 |
| On-campus Class | 2.00 | 12 weeks | 24 |
| Specified Activities Various | 7.00 | 12 weeks | 84 |
| Unspecified Activities Various | 1.50 | 12 weeks | 18 |
| TOTAL | 150 |
Assessment
| Type | Task | Weighting | ULO's |
|---|---|---|---|
| Animation Portfolio | Individual | 40% | 1,2,3,4 |
| Drawing Portfolio | Individual | 40% | 1,2,3,4 |
| Research Assignment | Individual | 20% | 1,2 |
Content
- Early and contemporary methods for capturing and analysing action
- The laws of physics, motion and principles of animation
- Human and animal anatomy
- Volume, weight, timing and locomotion
- Staging performance and action
- Life drawing and gestural drawing
- Graduate Attribute – Communication Skills: Communicating using different media
- Graduate Attribute – Digital Literacies: Information literacy
- Graduate Attribute – Digital Literacies: Technical literacy