Introduction to Character and Environment Design
36 hours
One Semester or equivalent
Hawthorn
Available to incoming Study Abroad and Exchange students
Overview
This unit introduces students to the area of production design, the role of the production designer and creative methods used to develop the look and feel of animated outcomes. Students will be introduced to principles of character and environment design, and will learn the value of investigation and iterative development when formulating believable characters and environments for animation.
Requisites
Unit learning outcomes
Students who successfully complete this unit will be able to:
- Recall principles of character and environment design during the development and critique of original concepts
- Apply principles of character and environment design throughout the creation of original concepts
- Explain the role and expectations of a Production Designer when developing original concepts for animation
- Demonstrate basic production design methods and workflows in the design of characters and environments for animation
- Analyse gathered resources to inform the generation of visual ideas and narrative concepts
Teaching methods
Hawthorn
| Type | Hours per week | Number of weeks | Total (number of hours) |
|---|---|---|---|
| On-campus Class | 3.00 | 12 weeks | 36 |
| Specified Activities Various | 4.00 | 12 weeks | 48 |
| Unspecified Activities Various | 5.50 | 12 weeks | 66 |
| TOTAL | 150 |
Assessment
| Type | Task | Weighting | ULO's |
|---|---|---|---|
| Portfolio | Individual | 40% | 1,2,3,4,5 |
| Environment Design Portfolio | Individual | 40% | 1,2,3,4,5 |
| Research Assignment | Individual | 20% | 1,5 |
Content
- Production design for animation and the creative screen industries
- Principles of character and environment design
- Using reference and resources to develop unique characters, worlds and narratives
- Exploring form, volume and movement through model and maquette making
- Colour and graphic treatments, vector and raster illustration techniques
- Characters in motion - gestural drawing, posing, line of action and staging
- Style guides, production bibles and process documentation
- Graduate Attribute – Communication Skills: Communicating using different media
- Graduate Attribute – Digital Literacies: Information literacy
- Graduate Attribute – Digital Literacies: Technical literacy